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Ninja have earned as much as $1 million for promoting Apex Legends

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http://forum.aekatowice.pl/how-win-more-games-dota-auto-chess-t-15107.html Apex Legends is a really good game that seemed to come out of nowhere: One minute we're speculating about a Titanfall battle royale and the next it draws 2.5 million players in its very first day. There was a quiet but concerted marketing effort in place to make that happen which included sponsorships of streamers like Ninja who spent hours playing the game on its launch day. According to Reuters he was paid $1 million for his time. The promotional relationship wasn't a secret his stream was labeled as an "Apex Legends partner" but the amount involved is staggering particularly given that the report suggests that it was solely for launch day.

Ninja's live-streaming and social media promotions helped Apex Legends gain traction among his 13.6 million-plus Twitch followers as well as his Twitter following of over 4 million and Instagram audience of over 13.2 million. Now an anonymous source tells Reuters that his efforts were reportedly worth the seven-figure sum. An EA spokesperson told The Verge the company does not comment on details of our agreements with any of the content creators that we worked with at the Apex Legends launch. Game companies paying streamers to promote a new game is not a new development. Since the rise of gaming-centric content on YouTube more than a decade ago http://forum.art-tistics.com/comments.php?DiscussionID=5610 companies have increasingly turned to content creators to build buzz for a game treating those influencers as critical tastemakers that can help a new title blow up overnight.

There's lots of stuff that has been datamined from Apex since launch and is swirling around the Internet Frechette said. "We know this stuff is fun to dig up and speculate about but you should not treat any of that info as a source of truth.http://www.dentoforum.pl/viewtopic.php?f=40&t=45134 There's stuff in there that is very old or things we've tried in the past and cut remember our design process is to prototype and play lots of ideas and some of it may be things we're still building for Apex Legends.

Blevins was one of a few select professionals with huge followings pulled in by videogame giant Electronic Arts Inc to play and promote its latest title Apex Legends in the first hours of the launch last month generating a buzz that notched 10 million signups in the first three days. The 27-year-old famous for his hair color changes currently a bright http://eclypseitalia.it/index.php/forum/benvenuto/732-evertale-is-a-very-enjoyable-experience turquoise hue tweeted about the free-to-play game early on Feb. 5 and streamed the action to his more than 13 million followers on game-streaming site Twitch. For this he was paid around $1 million a source told Reuters. The amount underlines the increasingly cut-throat fight for dominance of the free-to-play battle royale genre that through Epic Games'global smash hit Fortnite has pushed major publishers like Electronic Arts to change how they do business.

When Electronic Arts'battle royale shooter Apex Legends surprise-launched early last month it seemed like the entire gaming community started paying attention at once. Part of the reason for the immediate surge in interest was that EA paid top Twitch streamers to promote the game. And in fact one of those streamers Fortnite extraordinaire Tyler Ninja Blevins may have earned as much as $1 million for doing so http://mrchomps.com/noahs/item/5884 according to Reuters.

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