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League of Legends is usually played on a five-to-five map called the Summoner Rift

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League of Legends is usually played on a five-to-five map called the Summoner Rift. Although the MOBA has come to consolidate as a genre in video games, there are many features of the RTS (real-time strategy), where it emerged through the mods. One of these characteristics is the fog of war, an element that serves to limit the player's vision only where his units are present, thus hiding the movements of the opponent.

In this way you can create strategies in what is known as Elo Boost, movements that affect the game as a whole instead of the situations in which highlights the mechanical and individual part of each player. Achieving goals such as elemental dragons or Baron Nashor, as well as pressing the lines are concepts that differentiate good players from the rest, making the map itself play against the enemy. When it comes to controlling the Summoner Crack, it is very important to know how to place the vision guards, objects that have been in the League of Legends since the beginning but that have increasingly taken on importance, ceasing to be an object of the store that took up space in the inventory to have its own hole.

In the toplane it is very important to place a vision guard to protect us from the possible ganks that the enemy jungle can make us. We will always have to place the pink vision guardian, which allows us to see the invisible units and that has no time limit, in the area closest to us. In case of playing on the blue side, we can place it in the river bush, while from the red side it will have to be in the bush entering the jungle. We must try to place the vision guards on the sides of the bushes, because this way we will not only have vision within the shrub itself but we will also cover a larger area of vision.

In the funds, when playing with two zones on each side, it is better to focus on a single area than to try to have presence in only one. In this way we can control both the arrival of a rival and ensure a safe escape route. Like toplane, should try to gain vision in the river, taking advantage of the fact that there are two players to do it also in the bushes of the line. If we play as support, once we have the object of vision guards it is good to try to look for the objectives, both to defend them and to know if the opponent has placed any for a future movement. Although the games are usually focused on streets or lines, the Summoner Rift has a jungle. This area is a neutral space that unites the different streets and where different monsters live that will only attack us if we do it first. The jungle is a good area to move and corral a rival who is involved in a combat in numerical inferiority.

Although this is a double edged tactic that can also happen to you. Placing vision guards in the entrances to the line can be key to not stay locked up and move on time. In the jungle, neutral monsters act like minions, granting experience and gold to those who kill them. However, there are two special monsters, the colossus and the igneous ancestor, that grant a bonus of a few minutes, either recovering mana and decreasing the cooling reduction or improving the damage and slowing down with the basic attacks. The two most important monsters of the jungle are found in the river and are the Dragon and the Baron Nashor. If we finish with them you can choose LoL Boosting.

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